General Rules

  • Wear your mask at all fourth dimension on the Battlefield.
  • Apply the Honor Organisation; Call your hits. Adulterous will not exist tolerated.
  • Practice not blind burn. Y'all must be able to come across your target.
  • If you lot see someone cheating, do not argue in-game. Call them out to a referee.
  • Do not move, bound over, or modify any obstacles.
  • When you are hit, phone call it out loud and walk to the respawn area with your arms upwardly loftier.
  • Make sure y'all've cleared your replica of any ammo and remove your magazine, put on your barrel sock and switch your replica to rubber when entering the Deadzone.
  • Do non argue with other players. See a referee if you have a concern.
  • No physical contact.
  • No foul linguistic communication.
  • Semi-automatic just when within buildings.
  • Exercise not betoken lasers higher up the neck.
  • No audio devices such as audio grenades are permitted.
  • Close-toed shoes only.
  • Referees accept the final say.

A. Field Protocol

1. Learn the rules as may be outlined by a Briefing Referee. Remember these rules and follow them. If there are unclear points then approach the Briefing Referee, or any Referee for clarification.

two. Exist ready to play again as soon y'all are eliminated, or the game flow is over, whichever comes starting time.

3. Listen to all battlefield referees. Failure to respond to or obey the rules of the field can get you suspended and or banned from the battle field.

4. When in the safe surface area (Expressionless Zone) all airsoft weapons will exist cleared of BBs and magazines. Equally well as set to safe and have a barrel sock on the barrel to further ensure the prophylactic of fellow players.

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B. Basic Rules of Play

1. Condom Commencement!
a. Real firearms and knives are prohibited in the field during game solar day.

b. All Airsoft weapons must display an orange muzzle tip and/or clear plastic construction as required by federal police force. Orange tape will be supplied if needed.

c. Persons nether the influence of drugs or booze will not be permitted to play and volition be required to leave the game location.

2. No Facemask – No Play! All players, organizers or referee’s, and observers are required to clothing full-face up masks while within the active battlefield.

3. All players will be discipline to the post-obit:
a. Personal Rubber Equipment Check – Facemask required; elbow and/or knee pads are optional. Players should habiliment loose fitting clothing, long sleeves, pants and airtight shoes

b. Mag and Ammunition Check – Maximum allowable BB weight is .20 grams-.xxx grams. No metal BBs.

c. Muzzle Velocity Check â€" Commanded Guns must shoot at less than 400 fps. Any gun shooting over these standards must exist de-tuned to meet this requirement earlier beingness allowed for use in the playing field.

4. Get-go and Finish of Play.
a. No players are to fire their weapons inside the prophylactic zone and are only permitted when instructed to examination their airsoft weapon part in the battlefield with confront protection on, as in the manner of the role player playing in a game, to ensure safety of the private and anyone else on the game field.

b. Start and end of play volition be indicated only past the game officials.
Once stop of play has been sounded, all players must immediately remove any
magazines from their guns, indicate the cage of the gun in a condom management
clear the weapon and proceed to condom surface area. Earlier inbound the safety area, guns must exist cleared, placed in condom mode, and accept the barrel sock in place.

5. Players are NEVER to shoot opponents non wearing Facemask, but instead yell “EYES ON” as a warning and study the incident to the game organizers.

six. Those caught non following the prescribed safety measures are subject area to penalties by referees.

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C. Elimination!

i. A direct hit on whatever part of the player's body constitutes a "kill" or elimination.
This includes hits on the person'due south clothing, headgear, and equipment attached to his/her trunk that would be in the direct path or trajectory of the BB to the targets trunk. The only exception volition exist hits on the person's gun. If the player’s gun is hitting, he/she may switch to a secondary weapon or participate by interim every bit an unarmed combatant. (Some scenario rules may apply and/or modify elimination'due south to allow for resurrections or actor "injuries" according to the pre-game conference.)

2. Ricochets volition not exist considered directly hits, intentional, or otherwise.
Penetrating shots are those passing through grass, bush, leaves, or thin cloth used for embrace. They are non considered ricochets even if their trajectories may be somewhat deflected. Instead, they are to be considered every bit direct hits if they make contact with the targets on the other side.

iii. A hitting from a thespian'southward own teammate, or "Friendly Fire", also counts every bit elimination.

four. Hitting players are to confirm their elimination by shouting aloud the discussion(s) Expressionless or Hitting, and furthermore, should concord their weapon higher up their head and proceed to the dead zone or respawn. Any player resuming play, or firing a weapon at an opponent while "Faking Elimination" will be considered adulterous and be removed from the game.

five. No Holding or Grappling!
a. Physical contact betwixt players is not permitted. This is to include excessive shooting of a role player and or a game Referee. If a player is defenseless shooting a referee on purpose or supposed accident, the offending player volition be removed from game play.

b. Property on to an opponent, his/her gun, or equipment (Grappling) is not allowed.

c. Exception, even so, would be light taps on any part of the opponent's body, gun, and/or equipment. Such action will be considered as silent emptying or "Pocketknife Impale" of a particular opponent.

6. Avoid Inflicting Unnecessary Pain!
a. Point-bare shooting is discouraged. Players who encounter opponents at betoken-blank range (less than 10 feet away) must first demand their opponentsSurrender. The opponent may choose to not surrender and try to escape, at which point the player is allowed to shoot at point-bare rangeSEMI AUTO ONLY.

b. Player should immediately terminate shooting at opponents that have signified elimination or surrender. eliminated players should brand certain their elimination is made clearly obvious to avoid getting shot further, or repeatedly.

7. Knives
a. Real knives are banned from SS AIRSOFT Airsoft Games. DO Non bring them. You will be asked to return them to your vehicle for the duration of the game.

b. Training Knives: Plastic and rubber preparation knives are immune during games.
i. Knife Kill: A pocketknife kill is defined every bit making contact with an unsuspecting opponent using a training knife 2 second count.
two. A histrion eliminated with a knife kill should remove themselves course the field only afterwards released by the eliminating player. This allows the stealth histrion to move on or prepare for their next step.

8. Dead Men Tell No Tales!
a. Eliminated players must refrain from giving hints, clues, or instructions to other players, still active in an on-going game, which may affect the outcome of an date or a game – particularly during a tournament or competition.

b. Referees and observers should besides refrain from passing information, unless the game in progress is being run equally training or learning practice.

9. No Time Out!
a. Once game is in play, no telephone call for a fourth dimension out volition be entertained except in cases of extreme emergency such as serious injury or dispute pertinent to game play.

b. Players, who cannot continue in the game for one reason or another must necessarily eliminate him or herself from the game. They should agree their gun above their head and walk dorsum to the safe area.

c. Those who suffer from equipment breakdown, shortage of ammunition and/or air supply, only desire to remain in the game, must necessarily remedy their situation without calling for time out. The player must exit from the field in order to repair or re-supply, and then return dorsum in at their appropriate spawn indicate.

10. Referee Decision is Final!
Rightly or wrongly, the referees' call is final. His/her responsibility is to oversee the general carry and prophylactic of the game, histrion adherence to the rules and smooth flow of game action unhampered by time wasting arguments. Officially assigned referees will exist wearing ORANGE markings and ORANGE reflective vests, anybody else making field calls without the proper marking volition be considered a casual observer. Observer calls may be given due consideration at the discretion of the referee(s) present.

11. Detect Proper Conduct At All Times!
a. Prove respect for all other players, referees, and other officials.

b. Foul linguistic communication is strictly forbidden. Repeated offences may lead to emptying from the electric current scenario or from the battleground. SS AIRSOFT is a family unit surroundings and rude or inappropriate behavior is non encouraged or permitted.

c. Respect and follow the rules, as outlined. These take been set downwards to requite the all-time possible considerations for prophylactic, realism, playability, and fairness to all players and observers.

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D. Rules of Engagement

1. Observe boundaries. Players institute outside the field of play or in an surface area exterior the prophylactic parameters may be eliminated from the battleground or removed from the safety area and are subject to dismissal from the facility.

ii. Barrier and Building Apply
a. Players may merely employ on-field barriers and buildings from basis level. Climbing, on top of or through structures poses a safe risk and is forbidden.

b. Players may not enter unauthorized buildings or structures unless otherwise instructed to do so by SS AIRSOFT staff.

c. When within of a bunker or structure SEMI-AUTO is only permitted every bit to ensure the prophylactic of the players on the battlefield, equally well every bit the use of “SURRENDER” to ensure that the players on the field do non receive excessive bodily harm.

3. Utilise of Communication Equipment is Allowed
a. The use of radio/electronic communications equipment is allowed during the game.

b. Only agile players in a game will exist immune to communicate with each other. Anybody found to be relaying strategic and tactical information to players inside the play field will exist considered a combatant and may be shot or eliminated. Observer spies will not exist tolerated

iv. The use of lasers is only permitted to be shining i.e. pointing on a player’s body everywhere but the face.
This rule is to include confront mask so to make certain that a laser lite does not have the potential to harm a player’s eye(s). If there is any dispute on this
rule the offending party volition be treated under the same rules as if they were cheating.

First is a formal warning, so 2d is removal from game, and on third offence
dismissal for the solar day from playing field.

=== Condom Zones ===
SS Airsoft has a safe zone (The Expressionless Zone) to retreat to for players who have been hit or who are not playing. It allows them to safely remove their full confront guard, accept a break, a drink, and of course, reload.

Dead Zone Rules

  • Brand sure your replica is cleared of Bbs earlier you enter the Deadzone
  • No magazines in y'all replica
  • Your replica must have a barrel sock on.
  • Do not point your replica at anyone.
  • You must be in the tent by the time limit, if not you will take to wait until next round
  • Keep your area organized and make clean
  • Secure your equipment
  • No running or horseplay
  • No throwing BBs
  • Wear your mask when entering the field
  • Listen to all battlefield referees
  • Failure to respond or obey the rules can get you suspended and or banned from the battleground
  • Have fun and be a good sport

What to Expect

>>Warning<<
This is not a game for the faint-hearted

If yous have tried paintball and loved it or you lot actually love offset-person shooter games, then this is probably going to be the best feel of your life.

The SS Airsoft Indoor Battlezone is a place to practice battlescenes, choose your favorite weapons and savour the Existent DEAL. Check out our airsoft games for an thought of the variety you can wait.

For outset timers, we require long sleeved clothing and full length pants. Wear clothes you don't mind getting muddy or scuffing upwards. Vesture stiff shoes – boots or running shoes are nifty as this is an agile game.

In one case you lot fall in love with Airsoft, as nosotros know you will, check out our retail store for your ain stylized gear.